How to play
Skid Jam is a top-down arcade racer built for a phone flat on the table and up to four thumbs around it. The whole game is one screen: the track sits in the middle, and each player’s controls live in a band on their side.
Get set, then go
Set the players, tracks, and options, then tap Start. The race opens paused with a Play button in the middle — everyone gets a thumb in place first. Tap the map to start the countdown. During a race, tapping the map again opens the pause menu.
The two schemes
Each player picks their own control scheme in setup:
- Casual — aim to drive. Press and hold in your band; the direction from where you pressed to where your thumb is becomes the way you want to go. At speed, the car’s body flips into a drift toward your aim and its momentum carries it round the corner. You don’t manage a throttle — you point, and you slide.
- Pro — direct control. A floating pad: push forward for throttle, back to brake or reverse, sideways to steer. Hold a turn at speed and it drifts too, so you keep the arcade feel with hands-on control.
The trick with both is the same: a drift redirects your speed instead of scrubbing it. Stay a little ahead of the corner and you can hold one long slide all the way through.
Race, or chase the clock
- Race — 2–4 players (or against AI), first to the flag over three laps. Cars can bump (Contact) or pass through each other (Ghost).
- Time trial — one car, chasing your own best lap. A translucent ghost of your record run drives alongside so you can see exactly where you’re gaining or losing.
Seating
Playing across a table? Choose Face-to-face (or pick the open corner for three players) and each player’s controls — and their status chip — rotate to face them, so the game reads right from every seat.